class Playerlogic extends egret.DisplayObjectContainer implements IPool{
	public constructor(pl:player) {
		super();
	}
	/**s声明一个容器 */
	public vessel:egret.DisplayObjectContainer;

	public init()
	{
	}
	
	public reset() {
		
	};
	public destroy() {
	};
	public clear() {
		
	};
}